All AFSX Bosses Complete Guide
Boss timing, drop focus, and route plans for Anime Fighting Simulator: Endless. Pair this guide with the Boss Guide tool, the Upgrade Planner, and the Codes page to speed up each run.
AFSX Bosses overview, AFSX Bosses timing, AFSX Bosses rewards
AFSX Bosses spawn plan, AFSX Bosses route prep, AFSX Bosses farm cues
The AFSX Bosses loop is about pace, not raw power. AFSX Bosses appear on a fixed clock, so you plan travel before the hour flips. Your goal is to hit a spawn, secure drops, then jump to the next zone with no idle time. Keep your build even across the four main stats so no fight drags on too long. When a class gate feels close, use the Class Progression Guide to set a clear power target, then check your total in the Power Calculator before you move to a harder spawn. If travel time starts to eat your hour, swap to a summon boss for quick rolls while you wait.
In long sessions, AFSX Bosses farms lean on boosts and smart breaks. Stack a short boost window, then run a full loop so every minute turns into drops. If a boss feels slow, step back and train the lowest stat for a short burst, then return for the next spawn. You can track skill gaps with the Upgrade Planner and save a lot of wasted time. For extra lore and boss links, see Wikipedia and match themes to the drop types you want.
✅ Tip: Use the spawn board at the main island so you never miss a slot.
Dimension 1 Boss Spawn Schedule
Dimension 1 runs on an hourly loop. Every slot uses the same minute mark each hour, so you can plan a full circuit and avoid dead travel time. Early fights help you farm Shiny Rock and basic gear, while mid-tier spawns are great for mount hunts.
| Time | Boss | Location | Level Req |
|---|---|---|---|
| XX:10 | Monkey | Saiyan Island (Cell Arena) | 70 |
| XX:20 | Arlongo | Ice Island (Snow Island) | 15 |
| XX:30 | Armored Titan | Ice Island (Snow Island) | 40 |
| XX:40 | Shukaku | Desert Island | 50 |
| XX:50 | Friezy | Volcano Island | 60 |
| XX:59 | Hand Demon | Forest Island | 25 |
Dimension 1 Bosses
This roster mixes timed spawns and summon fights. The timed loop builds a steady rhythm, while summon bosses let you fill gaps or focus on a rare Special. Keep travel time short and stick to a tight lap, then trade your drops for faster stat gains.
Arlongo (Level 15)
Ice Island at XX:20. Low-tier farm with a rare Arlongo Special, a Fin Accessory, and extra Shiny Rock.
Hand Demon (Level 25)
Forest Island at XX:59. The Slayer Mask helps sword builds, with Shiny Rock as a steady bonus.
Armored Titan (Level 40)
Ice Island at XX:30. Scout Cape utility, Armored Titan Special rolls, and more Shiny Rock.
Shukaku (Level 50)
Desert Island at XX:40. One Tail Shards drop often, plus a Gourd Accessory and a rare Special.
Friezy (Level 60)
Volcano Island at XX:50. A strong mount chance, a helmet drop, and Shiny Rock for steady growth.
Monkey (Level 70)
Saiyan Island at XX:10. Tail rewards, Nimbus mount rolls, and a low-rate transformation drop.
Pain (Scaling Boss)
Boss Arena on Spawn Island. No cooldown, but each clear scales the next fight.
Overhaul (Summon Boss)
Summon in the City with an Eri Shard. Drops include a mask and a Special, with a cooldown.
Gyutaro (Summon Boss)
Summon with a Daki Ribbon near the Demon Slayer area. Drops the Gyutaro Special at low rate.
Dimension 2 Boss Spawn Schedule
Dimension 2 adds new islands, new drops, and a fresh loop. It follows the same minute pattern, so you can reuse your timer plan. Pick two bosses that match your target drop and repeat them each hour if travel time is high.
Time Boss Location XX:10 Rika Left side of main island XX:20 Sea Beast Ocean, north of main island XX:30 Doflamingo Dressrosa, west of main island XX:40 Vase Demon Northwest island XX:50 Ulqiorra Hueco Mundo (southeast portal) XX:59 Enel Skypiea, east of main island